Under Time Properties, a Memory Location can be set to Marker, Selection, or None. This determines the type of Memory Location that is created. Each of these three Memory Location types can also save any combination of General Properties.
Recalls a Timeline location whose reference can be either Bar|Beat (tick-based) or Absolute (sample-based). When recalling a
Marker Memory Location, the playback cursor moves to the Marker’s location and the start and end times in the Transport window are also updated. If the Timeline and Edit Selections are linked, the edit cursor also moves to the Marker location.
Markers appear in the Markers ruler with a thin yellow line extending down through all tracks in the Edit window (to assist in arranging and aligning track material). You can click a Marker in the Markers ruler to recall its location along with its stored General Properties.
Recalls an Edit selection or edit cursor location whose reference can be either Bar|Beat (tick-based) or Absolute (sample-based). A
Selection Memory Location lets you store Edit selections, for one or more tracks, that you return to often within a session. If the Timeline and Edit Selections are linked, a Selection Memory Location can recall record and play ranges.
The Reference pop-up determines whether the Marker or Selection Memory Location is Bar|Beat or Absolute. When set to Bar|Beat, the Memory Location is tick-based and its bar and beat location remains constant if the tempo is changed—though its relation to the absolute sample location changes accordingly.
When set to Absolute, the Memory Location is sample-based and its bar and beat location shifts if the tempo is changed—though its sample location remains constant, along with its relation to audio material.
In the Markers ruler, Markers that are Bar|Beat appear as yellow chevrons, and Markers that are Absolute appear as yellow diamonds.